| Agricola |
£54.99
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Agricola is a game of farming in the 17th century with limited means. Players improve and expand their farms while feeding their families. For 1 to 5 players aged 12 to adult, 2 to 3 hours to play. Now with animeeples. Recommended. |
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| Agricola: Farmers of the Moor Expansion |
£34.99
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Farmers of the Moor gives you alternate minor improvements and occupations, a large set of improvements and new features: horses and fuel costs offset by wood or peat. For 1-5 players, 12+, 30 minutes per player. |
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| Archaeology The Card Game |
£7.99
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Archaeology is a clever card game in which the players collect and trade various Egyptian artifacts whilst looking out for terrible sandstorms or desert thieves. For 2-4 players aged 8+, 20 minutes to play. |
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| Campaign Manager 2008 |
£22.99
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Campaign Manager 2008 is based on the award-winning 1960: The Making of The President. The election between John McCain and Barack Obama was an historic contest that you can fight again! 2 players, 13+, 45 minutes to play. Recommended. |
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| Carcassonne game |
£27.99
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Carcassonne is one of the most popular games we stock. It plays particularly well with 2 players or with more. It can also be expanded. For 2-5 players aged 8 to adult, 45 minutes to 1 hour. Highly Recommended. |
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| Carcassonne: Traders & Builders Exp. |
£14.99
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Carcassonne: Traders & Builders is perhaps the most popular of the expansions for Carcassonne as it enriches game play in a number of ways. Recommended. |
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| Chinatown |
£44.99
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In Chinatown, players are dealt random tiles, with which they must try to found businesses, which need several adjoining tiles of the same type. Can you obtain them by negotiating with the other players? For 3 to 5 players aged 12 to adult, 1 hour to play |
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| Dungeon Lords |
£49.99
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In Dungeon Lords, you are an evil dungeon lord who is trying to build the best dungeon out there. You hire monsters, build rooms, buy traps and the other usual stuff. For 2-4 players, 12+, 90-120 minutes to play |
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| Endeavor |
£38.99
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Each player leads a European Empire to increase its status in Industry, Culture, Finance and Politics by expanding its lands, frontiers, alliances and conquests all over the world. 3-5 players, 12+ 90 minutes to play. |
Product Details |
| Ideology, War of Ideas, 2nd Edition |
£39.99
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In Ideology, War of Ideas, you play one of the major ideologies of the 20th century - Capitalism, Communism, Fascism, Imperialism and Islamic Fundamentalism - and extend its influence beyond your region. 2-5 players, 12+, 90 minutes to play. |
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| Junta: Viva el Presidente |
£31.99
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Vive el Presidente echoes Junta. The players, members of the Junta, have lush estates, private militias, Swiss bank accounts, a line in development aid and El Presidente's job... 3-5 players, 10+, 60 minutes to play. |
Product Details |
| Lords of Scotland |
£7.99
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Lords of Scotland sees the players as lords vying for recognition as the next king. To win support from the clans, you need to win a number of skirmishes to prove yourself the strongest leader. For 2-5 players, 10+, 35 minutes to play. |
Product Details |
| Martinique |
£25.00
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Captain a pirate ship heading for Martinique. Set off in a rowboat towards the island with four loyal pirates to find the Lost Treasure. Will you succeed? For 2 players, 8-10 years, 30 minutes to play. |
Product Details |
| Merchants & Marauders |
£51.99
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In Merchants & Marauders you play an influential merchant or a dreaded pirate in the Caribbean. Seek your fortune through trade, rumour hunting, missions, and of course, plundering. 2-4 players, 12+ 2-3 hours to play. |
Product Details |
| Neuroshima HEX |
£39.99
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Neuroshima HEX is set in a post-apocalyptic world in which the survivors shelter in cities in small groups, gangs and armies. Conflict between groups results in armed battles in this game of tactics. For 2-4 players, 10+, 45 minutes to play. |
Product Details |
| No Thanks! |
£11.99
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No Thanks is a simple, frustrating card game in which you have to pay scarce chips to avoid taking a card which will give you points when you need to have the fewest to win... For 3-5 players, 8+, 20 minutes to play. |
Product Details |
| Onirim |
£11.99
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You are a Dreamwalker, lost in a mysterious labyrinth, and you must discover the oneiric doors before your dreamtime runs out – or you will remain trapped forever! You must gather 8 door cards before your deck runs out. 1-2, 8+, 15 mina. |
Product Details |
| Ora et Labora |
£54.99
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Each player is abbot of a monastery which can be expanded with land and buildings in which the monks can produce books, ceramics, ornaments, and relics to enrich the monastery with prestige and riches. For 1-4 players, 12+, 2 hours to play. |
Product Details |
| Pandemic: On the Brink |
£22.99
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In this expansion players will
find six new roles (plus 1 revised OpEx and a Bio-Terrorist), eight new special events, and several challenge kits to be added to the basic game play. For 2-5 players, 10+, 45-60 minutes to play. |
Product Details |
| Primordial Soup |
£39.99
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In Primordial Soup, each player's group of amoebas compete for nutrients. A player may purchase gene cards to give his amoebas new abilities in the quest for food. Those who do best overall will win. For 3 to 4 players, 12+, 2 hours to play. Recommended. |
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